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INI File  |  2004-01-06  |  8KB  |  363 lines

  1. [URL]
  2. Protocol=webhead
  3. ProtocolDescription=Webhead Protocol
  4. Name=Player
  5. Map=Index.whr
  6. LocalMap=PreStartup.whr
  7. Host=
  8. Portal=
  9. MapExt=whr
  10. EXEName=Webhead.exe
  11. SaveExt=whs
  12. Port=7777
  13. Class=Webhead.SpideyPawn
  14.  
  15. [FirstRun]
  16. FirstRun=0
  17.  
  18. [Engine.Engine]
  19. RenderDevice=D3DDrv.D3DRenderDevice
  20. ;RenderDevice=Engine.NullRenderDevice
  21. ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
  22. ;RenderDevice=PixoDrv.PixoRenderDevice
  23. AudioDevice=ALAudio.ALAudioSubsystem
  24. ;AudioDevice=XboxAudio.XboxAudioSubsystem
  25. NetworkDevice=IpDrv.TcpNetDriver
  26. DemoRecordingDevice=Engine.DemoRecDriver
  27. Console=Engine.Console
  28. DefaultPlayerMenu=Webhead.KWDebugRootWindow
  29. Language=int
  30. GameEngine=Engine.GameEngine
  31. EditorEngine=Editor.EditorEngine
  32. GUIController=Webhead.WebheadGUIController
  33. DefaultGame=Webhead.WebheadGameInfo
  34. DefaultServerGame=Webhead.WebheadGameInfo
  35. ViewportManager=WinDrv.WindowsClient
  36. ;ViewportManager=XboxDrv.XboxClient
  37. ;ViewportManager=SDLDrv.SDLClient
  38. Render=Render.Render
  39. Input=Engine.Input
  40. Canvas=Engine.Canvas
  41.  
  42. [Core.System]
  43. PurgeCacheDays=30
  44. SavePath=../Save
  45. CachePath=../Cache
  46. CacheExt=.uxx
  47. Paths=../System/*.u
  48. Paths=../Maps/*.whr
  49. Paths=../TestMaps/*.whr
  50. Paths=../Textures/*.utx
  51. Paths=../Sounds/*.uax
  52. Paths=../Music/*.umx
  53. Paths=../StaticMeshes/*.usx
  54. Paths=../Animations/*.ukx
  55. Paths=../Saves/*.uvx
  56. Suppress=DevLoad
  57. Suppress=DevSave
  58. Suppress=DevNetTraffic
  59. Suppress=DevGarbage
  60. Suppress=DevKill
  61. Suppress=DevReplace
  62. Suppress=DevCompile
  63. Suppress=DevBind
  64. Suppress=DevBsp
  65.  
  66. [Engine.Input]
  67. Insert=ShowMenu
  68.  
  69. [Engine.GameEngine]
  70. CacheSizeMegs=32
  71. UseSound=True
  72. ;ServerActors=IpDrv.UdpBeacon
  73. ;ServerActors=IpServer.UdpServerQuery
  74. ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
  75. ;ServerActors=UWeb.WebServer
  76. ServerPackages=GamePlay
  77.  
  78. [WinDrv.WindowsClient]
  79. WindowedViewportX=640
  80. WindowedViewportY=480
  81. FullscreenViewportX=640
  82. FullscreenViewportY=480
  83. MenuViewportX=640
  84. MenuViewportY=480
  85. Brightness=0.800000
  86. Contrast=0.700000
  87. Gamma=0.800000
  88. UseJoystick=False
  89. CaptureMouse=True
  90. StartupFullscreen=True
  91. ScreenFlashes=True
  92. NoLighting=False
  93. MinDesiredFrameRate=35.000000
  94. Decals=True
  95. Coronas=True
  96. DecoLayers=True
  97. Projectors=True
  98. NoDynamicLights=False
  99. ReportDynamicUploads=False
  100. TextureDetailInterface=Normal
  101. TextureDetailTerrain=UltraLow
  102. TextureDetailWeaponSkin=UltraLow
  103. TextureDetailPlayerSkin=Normal
  104. TextureDetailWorld=Normal
  105. TextureDetailRenderMap=UltraLow
  106. TextureDetailLightmap=UltraLow
  107. NoFractalAnim=False
  108. ScaleHUDX=0.0
  109.  
  110. [SDLDrv.SDLClient]
  111. WindowedViewportX=640
  112. WindowedViewportY=480
  113. FullscreenViewportX=800
  114. FullscreenViewportY=600
  115. MenuViewportX=640
  116. MenuViewportY=480
  117. Brightness=0.800000
  118. Contrast=0.700000
  119. Gamma=0.800000
  120. UseJoystick=False
  121. JoystickNumber=0
  122. IgnoreHat=False
  123. JoystickHatNumber=0
  124. CaptureMouse=True
  125. StartupFullscreen=True
  126. ScreenFlashes=True
  127. NoLighting=False
  128. MinDesiredFrameRate=35.000000
  129. Decals=True
  130. Coronas=True
  131. DecoLayers=True
  132. Projectors=True
  133. NoDynamicLights=False
  134. ReportDynamicUploads=False
  135. TextureDetailInterface=Normal
  136. TextureDetailTerrain=Normal
  137. TextureDetailWeaponSkin=Normal
  138. TextureDetailPlayerSkin=Normal
  139. TextureDetailWorld=Normal
  140. TextureDetailRenderMap=Normal
  141. TextureDetailLightmap=Normal
  142. NoFractalAnim=False
  143.  
  144. [Engine.Player]
  145. ConfiguredInternetSpeed=10000
  146. ConfiguredLanSpeed=20000
  147.  
  148. [ALAudio.ALAudioSubsystem]
  149. UseEAX=False
  150. Use3DSound=False
  151. UseDefaultDriver=True
  152. CompatibilityMode=False
  153. UsePrecache=True
  154. ReverseStereo=false
  155. Channels=32
  156. MusicVolume=0.2
  157. AmbientVolume=0.8
  158. SoundVolume=1.0
  159. DopplerFactor=1.0
  160. Rolloff=0.5
  161. TimeBetweenHWUpdates=15
  162. DisablePitch=False
  163. LowQualitySound=False
  164.  
  165. [IpDrv.TcpNetDriver]
  166. AllowDownloads=True
  167. ConnectionTimeout=15.0
  168. InitialConnectTimeout=500.0
  169. AckTimeout=1.0
  170. KeepAliveTime=0.2
  171. MaxClientRate=20000
  172. SimLatency=0
  173. RelevantTimeout=5.0
  174. SpawnPrioritySeconds=1.0
  175. ServerTravelPause=4.0
  176. NetServerMaxTickRate=20
  177. LanServerMaxTickRate=35
  178. DownloadManagers=IpDrv.HTTPDownload
  179. DownloadManagers=Engine.ChannelDownload
  180. AllowPlayerPortUnreach=False
  181. LogPortUnreach=False
  182. MaxConnPerIPPerMinute=5
  183. LogMaxConnPerIPPerMin=False
  184.  
  185. [IpDrv.HTTPDownload]
  186. RedirectToURL=
  187. ProxyServerHost=
  188. ProxyServerPort=3128
  189. UseCompression=True
  190.  
  191. [Engine.DemoRecDriver]
  192. DemoSpectatorClass=Engine.DemoRecSpectator
  193. MaxClientRate=25000
  194. ConnectionTimeout=15.0
  195. InitialConnectTimeout=500.0
  196. AckTimeout=1.0
  197. KeepAliveTime=1.0
  198. SimLatency=0
  199. RelevantTimeout=5.0
  200. SpawnPrioritySeconds=1.0
  201. ServerTravelPause=4.0
  202. NetServerMaxTickRate=30
  203. LanServerMaxTickRate=30
  204.  
  205. [Engine.GameReplicationInfo]
  206. ServerName=Another Webhead Server
  207. ShortName=Webhead Server
  208.  
  209. [IpDrv.TcpipConnection]
  210. SimPacketLoss=0
  211. SimLatency=0
  212.  
  213. [IpServer.UdpServerQuery]
  214. GameName=ut
  215.  
  216. [IpDrv.UdpBeacon]
  217. DoBeacon=True
  218. BeaconTime=0.50
  219. BeaconTimeout=5.0
  220. BeaconProduct=ut
  221.  
  222. [D3DDrv.D3DRenderDevice]
  223. DetailTextures=True
  224. HighDetailActors=True
  225. SuperHighDetailActors=True
  226. UsePrecaching=True
  227. UseTrilinear=True
  228. AdapterNumber=-1
  229. ReduceMouseLag=True
  230. UseTripleBuffering=False
  231. UseHardwareTL=True
  232. UseHardwareVS=True
  233. UseCubemaps=True
  234. DesiredRefreshRate=60
  235. UseCompressedLightmaps=True
  236. UseStencil=False
  237. Use16bit=False
  238. Use16bitTextures=False
  239. MaxPixelShaderVersion=255
  240. UseVSync=False
  241. LevelOfAnisotropy=1
  242. DetailTexMipBias=0.8
  243. DefaultTexMipBias=-0.5
  244. UseNPatches=False
  245. TesselationFactor=1.0
  246. CheckForOverflow=False
  247.  
  248. [OpenGLDrv.OpenGLRenderDevice]
  249. DetailTextures=True
  250. HighDetailActors=True
  251. SuperHighDetailActors=True
  252. UsePrecaching=True
  253. UseCompressedLightmaps=True
  254. UseTrilinear=True
  255. UseStencil=False
  256. MaxTextureUnits=8
  257. VARSize=32
  258. ReduceMouseLag=False
  259.  
  260. [PixoDrv.PixoRenderDevice]
  261. FogEnabled=True
  262. Zoom2X=True
  263. LimitTextureSize=True
  264. LowQualityTerrain=True
  265. SimpleMaterials=True
  266. TerrainLOD=11
  267. SkyboxHack=True
  268. UseVisibilityQuery=False
  269. FilterQuality3D=3
  270. FilterQualityHUD=3
  271. HighDetailActors=False
  272. SuperHighDetailActors=False
  273. ReduceMouseLag=False
  274. DesiredRefreshRate=0
  275. DetailTexMipBias=0.000000
  276. Use16bitTextures=False
  277. Use16bit=True
  278. UseStencil=False
  279. UseCompressedLightmaps=False
  280. DetailTextures=False
  281. UsePrecaching=True
  282.  
  283. [Engine.NullRenderDevice]
  284. DetailTextures=True
  285. HighDetailActors=True
  286. SuperHighDetailActors=True
  287. UsePrecaching=True
  288. UseCompressedLightmaps=True
  289. UseStencil=False
  290.  
  291. [Editor.EditorEngine]
  292. UseSound=True
  293. CacheSizeMegs=32
  294. GridEnabled=True
  295. SnapVertices=False
  296. SnapDistance=10.000000
  297. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  298. RotGridEnabled=True
  299. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  300. GameCommandLine=-log
  301. FovAngleDegrees=90.000000
  302. GodMode=True
  303. AutoSave=True
  304. AutoSaveTimeMinutes=5
  305. AutoSaveIndex=6
  306. UseAxisIndicator=True
  307. MatineeCurveDetail=0.1
  308. LoadEntirePackageWhenSaving=0
  309. EditPackages=Core
  310. EditPackages=Engine
  311. EditPackages=Fire
  312. EditPackages=Editor
  313. EditPackages=UWindow
  314. EditPackages=UnrealEd
  315. ;EditPackages=IpDrv
  316. ;EditPackages=UWeb
  317. EditPackages=GamePlay
  318. EditPackages=UDebugMenu
  319. EditPackages=UPreview
  320. EditPackages=GUI
  321. EditPackages=FXWebhead
  322. EditPackages=Webhead
  323.  
  324.  
  325. [UMenu.UnrealConsole]
  326. RootWindow=UMenu.UMenuRootWindow
  327. UWindowKey=IK_Esc
  328. ShowDesktop=True
  329.  
  330. [UMenu.UMenuMenuBar]
  331. ShowHelp=True
  332. GameUMenuDefault="UTMenu.UTGameMenu"
  333. MultiplayerUMenuDefault="UTMenu.UTMultiplayerMenu"
  334. OptionsUMenuDefault="UTMenu.UTOptionsMenu"
  335.  
  336. [Engine.GameInfo]
  337. bLowGore=False
  338. bVeryLowGore=False
  339.  
  340. [UWeb.WebServer]
  341. ;Applications[0]=UTServerAdmin.UTServerAdmin
  342. ;ApplicationPaths[0]=/ServerAdmin
  343. ;Applications[1]=UTServerAdmin.UTImageServer
  344. ;ApplicationPaths[1]=/images
  345. DefaultApplication=0
  346. bEnabled=False
  347.  
  348. [Engine.LevelInfo]
  349. PhysicsDetailLevel=PDL_Medium
  350.  
  351. [Engine.Console]
  352. ConsoleKey=9
  353.  
  354. [GUI.GUIController]
  355. bModAuthor=false
  356. bEmulatedJoypad=false
  357. bHideMousecursor=false
  358. bJoyMouse=false
  359. bJoyDeadZone=0.3
  360.  
  361. [WebHead.Frontend]
  362. FirstLevel=CB3_CityStreet.whr
  363.